Semester
Fall
Date of Graduation
2023
Document Type
Dissertation
Degree Type
PhD
College
Eberly College of Arts and Sciences
Department
Sociology and Anthropology
Committee Chair
Joshua Woods
Committee Member
Katie Corcoran
Committee Member
James Nolan
Committee Member
Elizabeth Cohen
Abstract
Twice a year, GamesDoneQuick hosts events that showcase the Speed Running Community, a sub-set of the Video Game Community. Since its inception in 2014 through 2021 GDQ has raised $25.7 million that has been distributed to the Prevent Cancer Foundation and Médecins Sans Frontiers (Doctors without Borders). This collection of studies analyzes the Awesome Games Done Quick 2020 event utilizing the Interaction Ritual Theory framework of Randall Collins to understand how ritualistic social action of this community has been leveraged by event organizers to promote successful crowd funding efforts that benefits organizations outside of the community. Further it expands on research into New Social Movements and Participatory Culture to frame and explain the motivations behind this communal process. This study provides evidence to show that interaction ritual chains are present, but failed to accurately identify the specific characteristics of the sacred objects present to link them to the success of rituals. Additionally, it failed to find a link between perceived identity markers of ritual performers with the amount of donations received at the event studied. Lastly, it takes steps to categorize parts of the social action present in the form of donation incentives and describes how those specific incentive types perform in relation to one another.
Recommended Citation
Hartwell, Matthew P., "Fast Raising: Digital Fundraising as Interaction Rituals" (2023). Graduate Theses, Dissertations, and Problem Reports. 12252.
https://researchrepository.wvu.edu/etd/12252