"Immersive GeoDesign: Exploring the Built Environment through the Coupl" by Marvin Davis

Author

Marvin Davis

Date of Graduation

2016

Document Type

Thesis

Degree Type

MA

College

Eberly College of Arts and Sciences

Department

Geology and Geography

Committee Chair

Trevor M Harris

Committee Co-Chair

Jamison Conley

Committee Member

Timothy Warner

Abstract

GeoDesign is a relatively new field that serves as a repurposing of many different disciplines concerned with design decisions about the built environment. More specifically, GeoDesign represents a coupling of urban planning concepts with the analytical capabilities of GIS. While GIS has been used in planning mostly in the two-dimensional realm, the built environment is three-dimensional and challenges GIS in the handling of the vertical dimension, notably in floor-by-floor uses in mixed-use developments, basement-level parking, light capture, and intervisibility between structures. This research advances GeoDesign by addressing these three-dimensional issues through the utilization of highly-detailed 3D models using Trimble SketchUp, the mass-model generation power of ERSI's CityEngine, and the immersive Geo-Virtual CAVE at West Virginia University to explore these issues through an Immersive GeoDesign case study of the city of Morgantown, WV.

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