Date of Graduation
2018
Document Type
Thesis
Degree Type
MS
College
Statler College of Engineering and Mineral Resources
Department
Lane Department of Computer Science and Electrical Engineering
Committee Chair
Frances Van Scoy
Committee Co-Chair
Jeffrey Moser
Committee Member
Saiph Savage
Abstract
This thesis explores a niche field of Computer Science called Interactive Fiction, a field that utilizes the conventions of a regular story to offer multiple variations on how the story plays out. Our goal is to explore the possibility of developing a game that can generate a story file during game play that not only reads like a short story but reflects the events that transpire during a given game play. During development, we have determined that keeping track of various "states", we can simulate a narrative based on actions that transpire in the game.;We developed the game using a language called Inform 7. Inform 7 is a language developed for Interactive Fiction. It contains classes with functionality similar to real-life objects from a narrative stand-point and provides a system of rules that can be edited to simulate real-life actions and events. The language also bases its syntax on English and is thus easy to read and understand.
Recommended Citation
Jacko, John L., "Generating Narrative in an Interactive Fiction Game" (2018). Graduate Theses, Dissertations, and Problem Reports. 5866.
https://researchrepository.wvu.edu/etd/5866